

First, press F1 to export the FaceGen file. Make any adjustments you want (usually the eyes and hair could need some tweaking) and when you are happy with the result, t ake note of the Race you have choose and proceed to the next step below.Įxport the Files: now let's export everything we need to help us recreate the character in-game. Load the game, bring the racemenu via console, navigate to body tab, then slot and choose the slot number you copied before.

slot file to yourįolder, install the required mods according to the preset author (at least the face, eyes, hair and brows models/textures are needed to make the character look the closest as possible. slot ECE file you want to recreate (the file name format is something like _ n _commonTriRaces.slot, where n is the slot load number in racemenu), copy the. Take note of the Race, and proceed to the Export the files step below. Create a character from scratch:just work with the races/slides until you are happy with the result. You will adjust to your character gender and race. Now you have two options: to create a character from scratch or to import a slot file/preset.įrom now on, the plan is to create a female NPC named Drana, Nord Race.

You should be facing your character customization menu (racemenu). The first thing you will do is to open the console and type Please read instructions in each Tool page for correct installation and use. SMCO (Optional, for texture/BSA optimization) Get SMCO here TES5Edit for clening the file and remove dependencies Get Tes5Edit here ECE installed and working in your Skyrim game.

Creation Kit tweaked to load/work with multiple masters get the working. A deep info about NPC customization (a dd custom armor/spells/other assets to your NPC) Racemenu or Racemenu workarounds to work with ECE How to install ECE and is requirements How to install and set up Creation Kit to load multiple master files What this tutorial will not cover but provide links: Part 6 - Remove Masters/dependencies, create body variations, packing the files for backup/distribution and optimize the Mod files.ġ - How to export the needed ECE files to recreate the face Ģ - How to import the ECE face into Creation Kit ģ - How to make the NPC standalone (independent of any mod setup) Ĥ - How to set up the basic traits to make the NPC a follower and place it in the Skyrim world ĥ - How to remove unneeded masters, create additional body types variants and pack the files to share your custom follower Part 5 - Adding custom default armor and weapons to follower This will be a very long post, it is a step-by-step process to create an NPC based on an Enhanced Character Edit (ECE) 1.4 preset.
